This piece was created for my final year project. The aim was to create a computer generated character and integrate it into live action footage. This is one scene from a larger story I created.

I bought the dragon model from then altered it to suit what I needed. It was altered, textured, lit, and animated using Softimage XSI, Skyshatter Mudbox and Adobe Photoshop before being composited, using Discreet Combustion, into the live action footage which was tracked using 2d3 Boujou.